After doing a few more complicated shots lately, I figured it was time to try something simple. I haven’t done a walk cycle since the earliest classes at Animation Mentor, and that wasn’t even full body animation. Walk cycles may not be the most interesting animation in the world, but it’s still really good practice. I didn’t want to do a completely vanilla walk, so I looked around for some nice props to try to add some resemblance of personality to the whole thing.
There is still some minor polishing that needs to be done before I consider the shot complete, and I have gotten a bunch of great feedback from people at the AM forums that has been really helpful, so I will be having another look at it later this week.
It’s been quite a while since the last time I updated my Animation Mentor progress now. There are serveral reasons for this, one of the being that I’m lazy, but also because the work I’ve been doing these past few weeks hasn’t been as good as I wanted it to be. But I think I’m starting to get back on the right track, and my motivation is returning back to normal. I know I’m not alone in getting a bit of track during the middle of a term.
That all being said last week I started working on another one of my old shots, the single character dialogue shot we started working on in class 4, and so far it has been a lot of fun to be working on something different.
This is the work I delivered last week, so it’s pretty rough, but I’ve gotten a lot further with it now thanks to my mentor Jason Taylor. When I first started working on this shot again whan I basically did was remove every single inbetween I had from before and kept only the most important poses.
The reson being that the shot was looking very stiff and lacked some interest. So this is the shot with brand new break downs and imporved key poses. The face and eyes are currently looking very boring, but that is something that I’m currently working on. You’ll also notice that many of that poses currently feel like they are hitting a wall, but that mostly been taken care of by now.
I’m writing this on saturday night, which means that the assignment is to be delivered tomorrow and I should probably get back to work. There is still a lot of thing that needs to be done. I think I have a long night a head of me.
Got my eCritique for my week 10 assignment yesterday, and I figured it was about time I uploaded it here too. We’re now in week 11, which means that this is the last week we at Animation Mentor have to work on our assignments before the term ends, and I’m honestly really looking forward to having a few weeks off school. Still, I have a buch of work to do this week before I’m finished.
So we’re now in week 5 over at Animation Mentor, which means that this is the last week I have to work on my assignment, before starting a new one. And by new assignment I mean a frakking dialogue shot. Things are getting rough. But let’s not worry about that just yet. I have a whole lot of work to do on the current assignment that needs to be done first.