Posts Tagged ‘dialogue’

Class 6, Week 7 – Almost Done

Wednesday, May 19th, 2010

Got my eCritique back fra Jason last night and I got some very positive feedback. Only a few minor changes that needs to be done, other than that it’s very close to being finished. Which means that I’ll also be starting on another one of my older shots that I have been looking forward to working on.

The body mechanics are pretty much done, needing only a few minor tweaks here and there. The little arm gesture I added when he says “I’ve got a plan” needs a better arc, and should be held a bit longer. As it is now he drops the arm a bit with out any motivation. The left arm on frame 114 needs a tiny bit of overlap to avoid from hitting the poses so hard.

The lip sync is a bit off during the last half of the shot, and needs to be pulled back about one ore two frames. The lip sync is in general a bit symmetrical and boring, so I should probably look into way of breaking it up in places.

Other than that I’m pretty much close to being done I think. Unless someone has noticed something I haven’t?

Long Time, No Update

Saturday, May 15th, 2010

It’s been quite a while since the last time I updated my Animation Mentor progress now. There are serveral reasons for this, one of the being that I’m lazy, but also because the work I’ve been doing these past few weeks hasn’t been as good as I wanted it to be. But I think I’m starting to get back on the right track, and my motivation is returning back to normal. I know I’m not alone in getting a bit of track during the middle of a term.

That all being said last week I started working on another one of my old shots, the single character dialogue shot we started working on in class 4, and so far it has been a lot of fun to be working on something different.

This is the work I delivered last week, so it’s pretty rough, but I’ve gotten a lot further with it now thanks to my mentor Jason Taylor. When I first started working on this shot again whan I basically did was remove every single inbetween I had from before and kept only the most important poses.

The reson being that the shot was looking very stiff and lacked some interest. So this is the shot with brand new break downs and imporved key poses. The face and eyes are currently looking very boring, but that is something that I’m currently working on. You’ll also notice that many of that poses currently feel like they are hitting a wall, but that mostly been taken care of by now.

I’m writing this on saturday night, which means that the assignment is to be delivered tomorrow and I should probably get back to work. There is still a lot of thing that needs to be done. I think I have a long night a head of me.

Class 6, Week 3 – More Changes

Thursday, April 22nd, 2010

In week 3 I added quite a few changes to my shot, most of them very successful I think. The first shot in the assignment is starting to look a lot better. There is still some work to be done with the body mechanics, but hopefully I’ll have that sorted out soon so that I can start working on something else.

Here is what I delivered last week:

As you can see there is some big changes to the first shot. As per my mentor critique what I need to work on this week is:

Polishing up the body mechanics. There are still a few places where the body doesn’t feel quite conected, especially when it comes to some of the arm movements. The walk in the beginning is a bit stiff and needs some more work on the spine etc. This also applies to the part where the devil character leans agains the wall.

Most of the facial poses also need some work. As of right now most of them are way to symmetrical and I need to break things up a little in the brows and eye lids respetively. This also need do be done to the mouth. Make things less symmetrical, god damnit!

Those two are the most important things to work on this week. When that is done I’ll take a look at the hands, and add a bit more interest in the fingers. It’s need some more overlap, and there is some twinning going on that needs to go away.

Class 6, Week 2 – Improvements

Wednesday, April 14th, 2010

Got my week 2 eCritique back last night, and I have to say, my mentor, Jason Taylor, gives awesome feedback. He had a bunch of ideas for things I could try out in order to improve my shot, and he has a geat way of explaining things.

Anyway, here is the assignment I delivered last week:

I spendt most of my time last week trying to improve the body mechanics of the shot, and to get rid of large amounts of twinning. So I haven’t gotten around to doing large amounts of actual polish yet, but I will get to that as soon as I have gone through and fixed all of the notes that Jason had.

So my job for this week is to make sure the devil character hits all his acting beats. For example adding a small change in the pose when he says “releasing me…”. Do some more acting with his head, don’t just have him looking forward to whole time, break it up a little.

The part where he brings his arms behind his back is a bit stiff. Have him lean forward, and then straighten up. Generally make the body mechanics even better is what I guess is what I’m trying to say, and thanks to Jason I have a pretty good idea of what needs to be done.

Over all I’m very excited about working on this shot again, which is strange because at the end of class 5 I was not happy with it at all, and I was completely stuck. But now I’m really looking forward to working on it some more.

Class 5 – Week 8, Blocking-Plus

Wednesday, March 3rd, 2010

We are getting dangerously close to the end of Class 5 at Animation Mentor, only three weeks of work left actually, and I still have a ton of stuff to do on my current assignment, which basically means that this is gonna be a rough week. Last week I managed to improve my shot quite a bit. I was hoping I would be able to start splining it to, but sadly I didn’t, so I’m going to have to do a ton of splining this week.

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